Announcing the Streamerzone Starcraft Pro Series (SSPS)! ๐
โ๏ธ Weekly Global Cupsโจ๐ Online Quarterly Playoffsโจ๐ One epic Grand Offline Finals!
Play for glory, points, & prize money ๐ฐ
โจMore news coming Q4 2025.โจ#SSPS#StarCraft#Esports
We have an important update to share with the SC2 community:
After an incredible journey since its inception in 2020, the #ESLProTour for StarCraft II will not continue in 2025.
Read our blog post for details ๐
@UpATreeZelda It got worse and worse over time the last months. To be honest, the ladder is pretty much tossinfested at GM. Personally as a terran why would you ever play this matchup in its current state. Most unfun it had ever been for a long time. Practically no tvt or tvz as well on ladder
@uThermal Allows sharing in lategame if high banks are existent, but makes early resource sharing way riskier and weaker if used. Tax might be annoying considering sometimes it just happens that one mate has a way bigger bank and the other one constantly lost army/workers during the game
@uThermal Maybe make it go on cooldown for around 5 min for that team every time one of them uses it. That way you can still give your teammate resources, but you have to make it count. And because of the high cooldown, it can't act as an additonal constant stream of income for the mate
Just like you I've been missing sc2 tournaments so I decided to host my own 2v2 circuit! The goal is to host a few $1k monthly cups where you can earn points to qualify for the grand finale - aiming for a 5k-10k prize pool.
First cup will be on January 7th!
Link in the comments
@Drikett3 Or in the simplest way: any non-zero number to the power of 0 is equal to 1, and 0 to the power of any non-zero number is 0. With 0^0 both rules can't apply, so it is undefined
@Drikett3 0^0=1 is not correct though even if some calculators tend to write that result. Approaching 0^0 analytically through some limits can give you 1, but you can also make 0^0 equal any real positive number through other limits which makes 0^0 undefined.
@NitixSC2 They have done it again with a slow progression system? Lel. Why? I guess people have justified it last beta too but I will never understand why you should grind in a (closed!) beta in the first place to actually experience the whole game :^)
as much as I like the old cyclone, without it I am not sure how we will even play TvP early game lel. mines are not scary anymore. sentry can scout any opening if toss wants to and has energy recharge. double gas openings got like 10 times less scarier. any proxy build got worse