@TuomistoJoni I've really been enjoying watching the progress of this piece - looks fantastic!
Had I known you would've done such a great job on it I would've spent more time on a higher quality sculpt!:)
@Neill3D :D I might be exaggerating, but I've been a bit hesitant about Rokoko - though if you're there I'm sure it'll replace my current mocap-pipe soon enough!
@rafianimates In the end I opted for better control and animated many of the characters on 2's and made sure that this setting was ticked in UE4 for each animation. Hope that helps!
@rafianimates Hey, Rafi! Thanks:)
At first we did a systematic fix for it, where I animated as normal and then in the AnimBP we only evaluated the animations position every 0.08s ("Global Tick Rate), however that wasn't really framerate independent, so important frames often got skipped
@pooftorrent Are you more into animation or tech anim nowadays?
We're looking for a cin animator if that would be something for you;
https://t.co/R8WH3us7Ei