I made a slide puzzle in Fortnite! 🧩
Been meaning to share more of my work, next I think I will remake Tetris or Galaga!
(Sound on)
Credits for the audio, as well as the 3d model: https://t.co/ZSxwoghZZS
#UEFN#Fortnite
@elkeevox@icKrisp Not sure then sorry. It's possible that this workaround has been just isn't possible anymore, I don't believe it was ever an intended feature.
Custom Car System
A straightforward system but one that gives quite a fun result! S/O to @icKrisp for discovering a way to attach the vfx directly the vehicle instead of the driver. Sadly, due to some edge cases it's not viable for this system but it's still really cool!
#UEFN
@RealTigerX Payout is algorithm based, not a direct link of hours to payment. The algorithm is heavily skewed so that players who have recently purchased vbucks are worth significantly more.
@DolphinDom@FNCreate@TimSweeneyEpic This is sick! Does it just checking widget positions every tick to calculate collision, or is there some other method?
@DxX_PYi@kamyker Instead of using Concatenate to combine NewMap with a map of each key-value pair, add each pair directly to NewMap by doing set NewMap[Key] = Value.
@icKrisp This great! I was using this and ran into a problem, if a player joins after the vfx has been applied AND the player with the vfx is no longer in the vehicle, the JIP player sees the vfx as connected to the player instead of the car, are you familiar with a way to fix this?