I made an updated version of the Doom Eternal Teaser with a bunch of fixes/improvements! You can play the new build with Game ID: G 002 CYJ CW1 and any new games/updates in the future with Programmer ID: P 006 63V 399 #GameBuilderGarage#DoomEternal
@MistaksWerMade Hi Colin! Because of the brown gloves was there any intent that doomguy could be wearing the classic armour thats more like the og sprite (tan helmet, elbow pads) during the nightmare sequences rather than the classic box-art armour (black gloves, grey helmet) from doom eternal?
@DaxMax64 I used the Unity animator to set keyframes for the object transforms in the curve window and made them extra jiggly when switching between states to hide obvious transitions
Thank you so much for 5000 subs on my channel! My upcoming video about my next Game Builder Garage "level" has been in the works and it should be a fun little watch when it's ready
@OkieTony34@DOOM It is possible and I thought people would be able to edit my game but for most people that doesn't seem to be the case but some people have been able to edit it so it's very confusing to me
@Tristan131432 I'm not really sure how to stop that, I let my character freely rotate in my DOOM game. I say make a Rotating Object a parent of the Moving Object and get the speed values of the Rotating Object with a Speed Sensor and input those values but inverted into the Rotating Object
I made an updated version of the Doom Eternal Teaser with a bunch of fixes/improvements! You can play the new build with Game ID: G 002 CYJ CW1 and any new games/updates in the future with Programmer ID: P 006 63V 399 #GameBuilderGarage#DoomEternal