Very sad that it's over but I loved every single moment of my time in @expedition33 and i would say in a way it made me a better person. It reminded me why i love video games. Only gripe that i have is the balancing in ACT 3 could've been way better.
Well done @SandfallGames!
Only 9 days left until #MHWilds is out!
I'm so excited to dive back into that genre. Personally, i think it's the game with the best combat out of any other game to date and with so many weapons to choose from, each feeling completely different than the previous one.
2 days left! I'm feeling quite hungry!
Join me on February 4th for the release of Kingdom Come: Deliverance 2 on https://t.co/NVdbJQxEUe.
We'll try to do absolutely everything we can in the game and It's going to be glorious.
@KingdomComeRPG
@SarahBeefMorgan@vantazy You either recreate them in AE which is pretty annoying or you just have another version of your project where there's no clipping masks and the textures extend past the edges and you use mattes to confine them to the shapes? I can't think of any other way.
Is there a function in AE to convert a property from one layer's space to another layer's space? or is the only way to first take it out of that layer's space, then into comp space and then from comp space to the other layer's space? @zlovatt
@morganimator As a complete beginner in Character Animation, which SoM course is best to start with? Rigging Academy 2.0 or Character Animation Bootcamp? I've already been through the Animation Bootcamp from Joey.
This expansion has been super fun. TONS of new decks.
I've been sitting pretty comfortably around top 300, playing mostly this token DH the last 2 days, among other tier 50 stuff :D
You might want to dodge soul DH when you queue this.
@ahirunHS@neon31HS@HSTopDecks@sharehscom
@tobypitman@Motionworks My main question was why the shading is wrong when splitting or disconnecting but then fixes itself when extruding/sharpening or when putting it into a connect object. It's all good though, John was a huge help.
I'm following your MILG11 course and it's been a blast.
At the "uprezing a mesh" part atm but whenever i try to split part of an object, the shading is completely different on these 2 shapes and that breaks the entire effect.
Any tips?
@tobypitman