Assessing my game is helping me to learn that I am a better game designer than I was on Monday, but still have a ways to go. I'm learning how to make my games clear but not too easy, and how to incorporate more than just academics. #classnotesmu
@bair_maddie Kind of like in the classroom.... if you see a resource in the room that you can use, and I haven't explicitly said not to use it, go for it! #classnotesmu
One game I just don't like and cannot get into is SET. The rules seem incredibly simple, but I just don't understand how to play and be successful. It puts me beyond my frustration level. #classnotesmu
Pretty sure my favorite core dynamics are matching or alignment. I like games where you have to fit things in a certain way, or match up colors/shapes. It's a great stress reliever for me! #classnotesmu
I am so excited to introduce the ideas of bad guys and allies to my students this year. We can use this idea to combat negative feelings such as failure, fear, etc. and also to build relationships with each other! #classnotesmu
@MadisonOrendorf @GretchenColwell Yes! A quest is like when you're breaking a lesson into individual skills you need to get to the final result. Multiple quests will add up to an adventure! Or, the quests could be stand alone too. #classnotesmu