Made this tool for setting up enemy encounters in our game! Once you press play, it'll randomly pick one.
It's helping a lot with quickly adding some designed randomness in our levels!
#screenshotsaturday
Some VFX work for the "Toxic Insults" in Suck It Up!
We're taking different types of insults you might hear in a workplace and assigning them to different elements to give each of our projectiles their own personality!
#indiedev#gamedev