Halo is not republican vs democrats... Jesus. Bungee made a game globally praised by all around the world. It was all of our childhoods. My dad worked 2 jobs as an emt and I only interacted with him online while he was at the station. 343 mangled our childhood, Paraded its corpse
@nicholasdeorio Fucking exactly! Its already Cod in every way. Its going to be shameful if Activision makes a more authentic halo than halo studios. They are supposed to be their rival! How the great have fallen.
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class.
I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself.
Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone.
Since the day I started working on the Riverglades I have lived by three sayings.
"Convenience is the death of the journey."
"If you're making a game for everyone then you're making it for no one."
"Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid."
These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place.
That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
Halo Studios story lead Jeff Easterling was laid off after 12 years. He says he’d be honored to join Activision’s Halo team to continue contributing to the Halo universe. #Halo
@DestinedHal Can't wait for the Israeli armor set to pair it with my KKK battle helmet then put my swastika clan symbol on the whole set with my snoop dog avatar🤡 Totally worth breaking all diegetic settings...
@DestinedHal@Garbear0II9@Qwik We got a professional misunderstanding. Peanutbutter doesn't belong in a steak fajitas but that doesn't mean you can't customize it. 🫡 silly goose.
Hot take, but I want Activision to reboot Halo back to just after Halo 3, no 343 Forerunner lore, and focus on a war story about humanity rebuilding and parts of the galaxy resisting that.
Halo has strayed too far from humanity while trying to make Chief human, ironically.
If there is one thing @Activision and @asha_shar need to know in giving Halo over to another studio
Do NOT redo the art style.
Infinite’s armor was damn near perfect.