@ARCRaidersNews Itโs a great game but failing at being an extraction shooter as everyone has anyone everything, there is no items now that you need to find or have you super excited to find, and quests are pointless
Marathon is being so slept on by the FPS community.
It's been really interesting as a content creator, hearing directly from viewers that they refuse to watch because they canโt get past the polarizing visuals to understand that this is truly one of the best feeling FPS experiences in years with tight gunplay, insane tension (genuinely has my heart beating out my chest) and a gameplay loop that actually rewards skill and decision making.
But I think that's also the games biggest problem. People like to bash the art style but really I think it's that PvP games just donโt stick like they used to. Theyโre harder to get into, harder to watch, and donโt have broad, instant appeal. If itโs not immediately accessible or visually โsafeโ people bounce.
So Marathon ends up overlooked, not because itโs bad (it's great) but because itโs different at a time when most players just want familiar.
*It's also crazy that Bungie took such a huge risk on a niche game with a niche art style for such a niche demographic so I can understand where the negativity is coming from as far as gamers wanting more than just "another extraction shooter" but they made a damn good one and I hope more people give it a chance.