I'm doing Horrible Horrible things to these weapons, ill make a little highlight reel soon, maybe including how theyre supposed to work just to show the difference lol
vibe/ai coders suck my dick you will never know the rush of pride and excitement and satisfaction you get from having a problem and managing to come up with your own solution pulling from all your experience and knowledge of the game engine that produces the exact result you want
@658Goomba98169 this is a very shallow way of looking at art, or anything, im gonna hide and block you now but please reconsider and grow, if you have the capacity for it
@Kymatekk@DefNotZap myself is what I dream of. Ultimately this tweet was just an exasperation of how widespread of an issue its become for simple resources like asset stores, something I never even intended on using from the beginning
@Kymatekk@DefNotZap yknow that's totally whats up, i can respect that. I don't so much "intend to make money" I hope I get money out of it but really I just wanna make it for anyone who would appreciate my vision, I never intended on using it in my workflow because having the knowledge to do it all
more often than not you know an assault rifle or smg is gonna be full auto just by looking at it, no need to read any name or anything like that, and precision weapons it typically goes the same
im a big fan of game weapons more or less identifying their purpose just on their design alone, I think what I'm seeing are just symptoms of real life ballistics function but my point stands