This is How I Build Roblox Maps & UI in 2 Seconds and how you can do the same. Here's a quick guide of how it works a bit more in-depth since a few of you may be interested. I run through multiple map types, horror, battle royale, city, beach, etc. But the best part? It runs fully local so none of this cost me any Claude Fable credits. Only thing is there is room for some small improvements but overall am impressed for what Fable & Opus 5.5 are fully capable of. Crazy times we are living in for sure. (and to anyone asking for the tool, it will be open sourced under APACHE license shortly after it is fully ready for public release, and if your hardware is too weak I may make a website so you can use my servers so it can run even on a potato, let me know what you'd use in the replies!)
I was not joking when I said I spent $2,500 to build the game framework, but most of you don't understand why. It doesn't cost $2,500 per game, I can make infinite games COMPLETELY OFFLINE on my LOCAL HARDWARE, like a local LLM (Ollama) but for Roblox maps and UI. THAT is what I spent $2,500 on. It can build ANY game map/UI from a sentence. That was the goal, and that has been achieved in a robust manner. At the current time of running I had over 100+ agents running at once. It would have taken longer if I would have worked on this slower. It took 1 night with a brain and dedication to sit there and keep prompting it and finding a few bugs myself, but really, I am astonished to say I've been able to automate so much more outside of Roblox so gave this a shot.
Here's some examples of how I built a map generator that can create any type of map for roblox games, and my plugin auto imports it to Roblox Studio for you. We are so close to AGI?!?!
I spent $2,500 on Claude Fable 5 credits to build a framework to create any roblox game map+UI with 1 sentence, and it works on all genres. We are living in a strange time of game dev, where this used to take weeks, it now takes seconds, this whole game is 100% AI GENERATED!
Oh shit- but does all the knowledge stay transferrable in the files so I can continue on a different claude code account? i assume so, well shit, tap me in fam lmao, do I just buy more claude accounts or is there any other steps 😂 well thanks, if that works you might have just saved me a fortune. Thank you.
@Twd_walter@vrete67 All AI Models are trained off of tons of data, look at facebook ads aswell, their trained off so much data, it may be crazy and super creepy but it's how all these companies make money unfortunately
@Twd_walter@vrete67 That's what fable did in the background lol, Not me, that's what all AI does. And he asked the question so I answered it, I know your offended but chill haha
@FaroukS31780005 That's a good idea, I'd have to see if that's possible, only thing is you'd need some ram/cpu/decent gpu to run it locally like me but if that's the case I wouldn't see that as an issue. GitHub repo public is always an option.
@vrete67 You can have agents watch youtube of kids playing like adopt me/rivals the top roblox games and get it to study a set of UI elements over and over till it can make any games UI lol
@ArawDev@Adurite_GemStar I can make a full game for $0.00 now. All it took was $2,500 of fable 5 credits. Now I can make anything offline and without an internet locally on any GPU / CPU / RAM etc.