๐ Finally got Eternal Siege leaderboards up! Now you can show off your customized characters while climbing the ranks. โ๏ธ๐ฅ
Iโve spent way too much time on UIโdefinitely need to get back to working on gameplay. ๐
Let me know what you think!
Join the Discord & share your feedback ๐ https://t.co/ppEELciSLM
#CrazyGames #PhotonFusion #WebGameDev #IndieDev #GameDev #MadeWithUnity #Leaderboard #Multiplayer @polysplitgames@MyLootLocker
We have BIG news.
Bloom has officially been named the Best Indie Game in this year's #GooglePlayBestOf awards!
Thank you to our fans, to @GooglePlay, and to everyone who enjoyed the game. We don't do it for the awards, but it definitely doesn't hurt. ๐
๐ Today we've launched Triggers 2.0, now with improved performance, stability, and full integration with our rewards system.
Create flexible, reward-based player actions effortlessly. Check out our blog for the full scoop!
๐ https://t.co/yYt6JiEGne
๐ Introducing: Metadata
Store custom data across features like Leaderboards, Progressions & Catalogs. From map details to promo tags, the possibilities are โพ๏ธSupports 5 data formats + game read access control for extra security. ๐
Learn more ๐ https://t.co/3i8MGeMOgm
Adding IAP in Unity or Unreal Android games is a mess, with limited docs available. While @MyLootLocker makes cross-platform IAP management easy, setting up IAP via Google Play Store remains complex. So, we created a guide to simplify this process!
Adding IAP to your game shouldnโt cause a headache ๐ค right? But it does. There are practically no guides out there to help.
Not anymore! This is the most detailed guide for implementing IAP into an Android game.
https://t.co/N6Qs4WUvJa
Introducing Feedback, our latest feature!
Feedback comes in 3 flavors:
๐งโ๐ป Player Feedback: Allow players to report other players, which is useful in multiplayer games for addressing inappropriate behavior or cheating.
๐ ๏ธ UGC Feedback: Enables players to report user-generated content (UGC), such as custom assets or levels, ensuring content quality and compliance.
๐น Game Feedback: Lets players submit reports on the game itself, including bug reports, performance issues, or general quality feedback.
https://t.co/NTXrkXbvTu
It's 2024 and a game that grossed over $10MM on PC is not launching on new platforms with cross-progression / cloud save. Why?
@BalatroGame@LocalThunk@PlaystackGames we would be more than happy to implement it for you - for free, even! It's a trivial feature to add with @MyLootLocker ๐ฆ
We're back from our summer vacation and ready to start shipping lots of exciting features this fall! First new feature off the factory floor?
Reward Groups! Learn more ๐
https://t.co/Et68IVMgnO
Announcing our biggest jam yet...
PolyMars x ScoreSpace!
Developers will have 72 hours to make a game.
PolyMars and other judges will play the top 20 games live on stream.
Then the top 3 games will be featured in a @PolyMarsYT YouTube video!
๐ฝJoin at the link below ๐ฝ
Bubble Bouncer [ScoreSpace Choice] by ToastyFraud
This feels like a perfect game for a modern day arcade machine. Simple gameplay, easy to learn controls, and a feeling that you're getting better with each run.
Bounce on bubbles and avoid bombs to increase your score.