Join me at 9PM GMT-4 as I explain why I didn't finish last weekend and attempt to finish this weekend. Hopefully see something 'in game' soon. Tonight?
Mythruna - Even More Finalizing AI Code p2 https://t.co/affRtdB6KM
#mythruna#IndieGameDev#indiegame#indiedev#indiegames#ai
Join me at 9 PM GMT-4 for wherever I am in this last marathon push. Trying to get this integrated into the game this weekend. Mythruna - Even More Finalizing AI Code https://t.co/FRyi5dtXox
#mythruna#IndieGameDev#indiegame#indiedev#indiegames#ai
Join me tonight at 9PM GMT-4 as I continue slogging through this integration. Started to see the light at the end of the tunnel but it's dragging.
Mythruna - More Finalizing AI Code https://t.co/Aq22pGCFEA
#mythruna#IndieGameDev#indiegame#indiedev#indiegames#ai
No live stream tonight. It's my daughter's birthday and we're taking her out to dinner. I'll try to be less spotty with these going forward. Getting the pathfinding, etc. just right has been a bit of a slog, too.
#mythruna#IndieGameDev#indiegame#indiedev#indiegames
Join me at 9PM GMT-4 as I polish and convert more path-walking stuff to the real Mythruna engine, trying to leave debugging support in for the "playground" tool.
Mythruna - Finalizing Pathing Code https://t.co/iyZaTTqhtQ
#mythruna#IndieGameDev#indiegame#indiedev#indiegames
No live stream tonight. I pulled a back muscle and it's hard to sit in one place for very long. Also, while I got a lot done this week it was mostly one giant rig-scaling bug and not much visible progress. Back next week.
#mythruna#IndieGameDev#indiegame#indiedev#indiegames
No live stream again tonight. Still getting over the last bit of my sickness. Feeling a lot better but I'm not sure I'm up to talking for 2 hours... and I'm pretty sure I'm not up to talking AND coding for 2 hours. Will resume next week, maybe back at the Friday night time.