1/4 So proud to present to you all the following Games by my 2nd year game students. Today they hand in and finish @priestleysfc, not the ending we wanted but they have not disappointed with their work. All this work has been done during #lockdown remote working in teams.
Over the last few months we've made a lot of progress on Elysium, we have worked hard to pull everything together that we have done so far to create something that we're proud of. If you are interested in the progress we make on the game please consider following for more updates
Here is a twitter thread of all the progress that we've made on our game from beginning to present, we are a team of 5 game design students in our 2nd year of college @CGDPriestley #screenshotsaturday#madewithunity#gamedev#indiedev
During April we implemented a lot of new things, some notable changes are the implementation of modular walls with ambient lighting, different enemy types as well as one of them being fully modelled, damage, health packs and an objective for the player to work towards.
Carbuncle wishes you a happy Easter, we've made good progress this week on different enemy types, giving the player an objective and modelling. More updates to come soon :) #StayHome#Indiedev @CGDPriestley
Great to see the teams efforts so far. Good job @NamelessCGD@EndlessStudios1 @bb_priestley Also great to see everyone adjusting to remote working! Looking forward to seeing progress in a few weeks time! #staysafe#aheadofthegame