@SuperDuperMochi I don't endorse anyone paywalling mods. I don't endorse anyone uploading my modloader mod without permission. You uploaded my mod without permission and within the credits claimed that all works were your own. That is called copyright infringement and is illegal.
Win a PS5 plus more prizes in the Trials of Fate Sweepstakes. The more people that enter, the more prizes that are added #ToFSweepstakes#FF16
Enter here: https://t.co/Q7cWT5eVyj
So, it can inject textures.
No need to think about dds formats. It'll convert them to the same formats as your assets, and generate mips if the assets have.
Also, you can use an uncompressed format instead of BC1.
I'm working on KH3 support.
Better normal than psk, better skeleton than gltf, better weights than umodel.
And able to rewrite animations and meshes. (no need UE4 to cook .uasset)
@wieslawsoltes Hey Wiesław, sorry to hijack the thread but I didn't see a way to DM you. I'm having trouble getting the thememanager to work. The samples seem to be a bit outdated. Also wondering if you have suggestions for other extensions/nugets that are useful in connection with Avalonia.