I play games, attempt art, and fail at life. ~ he/him cishet trash, aceish π΄
I stream on Twitch! (mostly alone π₯²)
Unfortunately, I sometimes think I'm funny.
@BrantAugustArt@Player1stGames Well, looking at events lately I noticed that they actually tell you the exact days and hours left now. They have for a while, I just didn't pick up on it, so... that's good, at least.
Each day I'm getting less and less daily missions. I noticed the other day I only had 4, rather than the normal 6. Yesterday, I had 3, and today only 2.
What is happening? ππ
#MultiVersus@Player1stGames
@BrantAugustArt@Player1stGames I doubt it will happen. I think they want getting 5 stars to be difficult, rather than something everyone can do.
It's actually strange getting gold doesn't get silver and bronze automatically. You -are- in top 5, and top whatever, if you're #1, after all.
@ssliceed@BioShock4when@Player1stGames It doesn't really matter how easy it is. It's an odd choice to block difficulties. It's equally as odd that they block Insanity in the early rifts.
The only reasons I can think of are to make it harder to get gem levels, and harder to finish the Agent Smith event.
@euphoric_misery Nothing is mandatory. That's not the point.
No mission, no matter how trivial, should ever require purchasing anything. Monetized cosmetics are only okay when they remain purely cosmetic.
The Rift missions are -somewhat- guilty of this too, but to a lesser degree.
Alright... #MultiVersus...
I'm normally on your side, despite the occasional setback, but this is just scummy. Don't force people to buy things to earn rewards.
(To complete this daily event mission, you need to purchase a bundle in the shop that costs probably just under $20.)
@stayXmad44 @Tony_Huynh@Jdog_4789 They do throw little patches out. There have already been 4.
And it didn't come sooner because development work takes time, like anything else.
@inthehereafter@Tony_Huynh@Jdog_4789 Well, first of all, that's not how it works. They can work on more than one thing at a time, with multiple people.
Secondly, though... I don't think they see the improvements to size and speed as something that needs fixing.
(I'm not sure what you mean by the last two things.)
@Jdog_4789@multiversus I don't think not releasing a new rift for one week is going to hurt the game that much. A lot of people don't even like the rifts.
I do play them, but have a lot of catching up to do, still.