🎁 25 days until console launch | Repost to win
Cross-play on PC, Mobile & Console.
Minimum wage: 0.
Working hours: 24/7.
Employee satisfaction: 100% (or else).
The Paper Doll is working hard to keep the territory clean. What "salary" are you paying your Deviation today? (Reposts & Likes count!)
Content creators 📢
We got a special mission for you today 🔴
so roll up those sleeves and get to it 🎥
The Apex Predator Pack is the prize 🔑
and this is your chance to win a copy
for you or your community 🫵
Strike fear in your enemies 🔪
Join ->https://t.co/vi54Hrcqwy
ICYMI, a lot was announced for Fallout last week:
ℹ️No Fallout Day Broadcast this year, but we’ll see you next year in Washington, D.C.!
☢️Fallout 3 and Fallout: New Vegas Remasters are on the way.
🤝We’re teaming up with Obsidian Entertainment on a new Fallout project.
⛰️Major Fallout 76 expansion, Raven Rock, is coming next year.
🎬Season 3 of the Award-Winning Fallout TV Series is in production alongside an unscripted Fallout Shelter project.
🏘️More Fallout Shelter seasons!
5️⃣Fallout 5 in preproduction.
Prisoners 📢
The July Update is LIVE 🔴
✅ TEC1 Conditioning Facility
✅ Mutant Animals
✅ Master Hunter Quests & Rewards
✅ Reworked Island Tutorials
✅ 80-player Official Servers
✅ UI Improvements
And more 📜
Full patch notes → https://t.co/xlO4YgZ1Qu
#SCUM#IntoTheWild
Mojave is one of the many beautiful regions in the massive world of The Legend of California - an open world multiplayer action survival FPS set on a mythical island during the gold rush era.
@Kintsugiyama development team
Music composed by @neal_acree
https://t.co/OvRoZPsCDg
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
Prisoners 📢
Test your mettle against the mighty
mutant wolf 🐺
Harder hitting and able to take more
punishment, it is the prime takedown
target for any seasoned hunter 🏹
Just in case, make sure to have a couple of
bandages ready 🩹
July 20th
#SCUM#IntoTheWild
Prisoners 📢
The June update is LIVE 🔴
Free-roaming animals are BACK, bringing
hunting directly into the open world 🦌
NO MORE hunting mini-game ‼️
Full list of changes⬇️
https://t.co/k9mnPfHVhk
The second Into The Wild update comes
with the 1.0 Anniversary quest, trophy fish wall
mounts, customizable tombstones, improvised
cooking recipes as well as numerous fixes and
QoL improvements 📜
#SCUM #IntoTheWild
Prisoners 📢
The June Into the Wild update is now
scheduled for Tuesday, June 30.
We’re moving the update by one day so the
team can take extra time for final checks
and fixes before release.
Thanks for your patience. Full patch notes will
arrive when the update goes live.
June Update Preview: https://t.co/jhWcpKSLzT
#SCUM #IntoTheWild
Content creators 📢
Mission 4⃣ is LIVE on @lurkit_gg 🔴
This is your chance to win the popular
"Eastern Furniture Pack" DLC for you or
your community and decorate that base
in style 🎨
The Island is waiting, time to jump in 🪂
JOIN->https://t.co/vi54Hrcqwy
#SCUM#Lurkit
Jeff Kaplan breaks down Alpha 3, talking about the team's reaction, playtest stats, what players are saying about progression and PvP, and what's coming next.
Check it out: https://t.co/JqMIOBOPeu
Prisoners 📢
The Island feels alive again 🏝️
Free-roaming animals are coming back
to SCUM in the June update 🐻
They spawn based on biome, time of day, and
weather, making every trek less predictable.
Jump in the Public Alpha and
try them out -> https://t.co/phZVWcefCH
Prisoners!
📢 Today marks one year since SCUM 1.0. 📅
You deserve a big THANK YOU!
To everyone who came through Early Access with us, everyone who returned for 1.0, everyone still giving feedback, running servers, reporting bugs, creating content, and helping keep the Island alive...
We appreciate you ❤️🩹
This upcoming June update will include a limited-time quest to mark the occasion. Complete it while it’s live and you’ll be able to earn an anniversary Carbon Hunter rifle skin 🔥
#SCUM #Anniversary
That’s a wrap on Alpha 3.
Thanks for playing, watching the streams, and hanging out with us this weekend. We got exactly what we needed.
You all made this playtest a success. Thank you.
Prisoners 📢
Free-roaming animals are returning to the
Island, and the Public Alpha is LIVE now🔴
Jump in early, head into the wild, and help
us tune how animals feel across SCUM
before the June Update lands 🦌
Everything you need to join is in the preview: https://t.co/jhWcpKSLzT
#SCUM #IntoTheWild
Have you ever wanted to take your C.A.M.P. Pet out into the wasteland to travel and fight alongside you?
The latest #Fallout76 Public Test Server is live and we're testing our World Pets feature which is planned to release later this year!
Exiles, a new update has come to the Exiled Lands. Our June update includes server performance improvements, QoL improvements as well as changes and fixes.
📝 More info and patch notes here: https://t.co/DmsqgIYp7V
Thanks, @geoffkeighley , for helping us find Bigby before he tears Tin Man a new one. Or several new ones.
🐺 TWAU REMASTERED COMING HOLIDAY 2026
🐺 🐺 TWAU2: 2027
(Yes, really. Or you can throw us in the Wishing Well.)
@PMStudiosUSA