@GamewithDave Depends. I used to do crunch times a lot when I wanted to meet deadlines I set for myself.
I’ve learned over time that it really isn’t productive.
@GamewithDave Thanks for that!
My game has really low visibility, so maybe I’ll give it a shot!
Neironaut is a 2D detective-noir RPG, where exploring your dreams is part of solving the case!
https://t.co/Q5l4XMLjXR
@sensational965 Mostly a mash of my favorite games and shows!
I’d say the biggest two inspirations were Deltarune and True Detective.
A weird combo, I know.
@MjTheHunter I feel like people often overlook how important score/soundtrack is to a game (which is not equal for every ofc).
Especially, a story game.
I myself often end up in a situation where I make the music first and then fit to it the moments in game.
@davidtechh11 Sorry for a late reponse! I had few of my friends play through Chapter 1 (which is the demo), so it’s playable from start to finish, but it does need a lot of polish.
1-2 months mark is kind of a deadline for me, but if I see that the game needs another month, I won’t rush it.