@TesseraGame Two PCs on my desk, one hosting and one joining, and I keep switching between them. Every level also has its own 2P/3P/4P/5P version, so I play through each one. For the final check I still need real friends.
me: doing the actual puzzle
my friends:
DONT BE FOOL is a 2-5 player online co-op puzzle game I'm making solo.
Wishlist on Steam: https://t.co/S96HiRy1OI
#indiedev#gamedev#pixelart
5 players, 0 brain cells
DONT BE FOOL is a 2-5 player online co-op puzzle game I'm making solo. Invite friends from Steam and play online.
Wishlist on Steam: https://t.co/S96HiRy1OI
#indiedev#gamedev#pixelart
things you'll yell at your friends
DONT BE FOOL is a 2-5 player online co-op puzzle game I'm making solo.
Wishlist on Steam: https://t.co/S96HiRy1OI
#indiedev#gamedev#pixelart
never trust your friends
DONT BE FOOL is a 2-5 player online co-op puzzle game I'm making solo.
Wishlist on Steam: https://t.co/rpbv2OM6So
#indiegame#gamedev#pixelart
My old Steam capsule was just the logo on a dark background. 97% of my impressions came from search, and only 1.6% clicked.
Redid it, and swapped the wall of text on the page for gameplay clips too. Before / after ๐
#indiedev#gamedev#solodev
I use Miro to keep track of bugs, things to fix, and what I need to do next.
But the best part is looking back and seeing the game slowly come together. Honestly, itโs been more motivating than the notes themselves.