I am excited to announce that Hypernoid is now digitally released for @terraonion#neosd flash carts and for the #mame emulator. Join my Patreon page and enjoy a new #neogeo game experience: https://t.co/wGRYdJIEvP
@NickPersijn@ToddsNerdCave Yeah, I know what you mean but it is not as complicated as it may sounds like. If you have done the "settings gymnastics" a few times, deactivating the UniBios/NeoSD button combinations is only a matter of a minute, really ;)
@ToddsNerdCave Wow, this is a nice alternative , thanks for the link and info. Would be very interested in your case + the spinner device when it becomes (hopefully) available for purchase on StoneAgeGamer ;)
What a beautiful Spinner Controller Case, thank you a lot for designing & 3D printing it @ToddsNerdCave ! It looks super nice and professionally made ( ๑•ꇴ•๑ )♡
Take a look at the Retro Frog #NeoGeo spinner in action.
Watch me dominate (lol) the first 3 stages of Hypernoid.
Silky smooth spinning with lightening fast movement across the screen with a quick spin.
Introducing the Retro Frog #NeoGeo Hypernoid (and Pop 'n Bounce) spinner!
If you have @NeoHomeBrew's excellent Hypernoid, soon you will be able to treat yourself to how it was intended to play.
Color schemes TBD and might revise the case some, but I'm very happy with it so far
SNES2Neo sales open up on Wednesday March 22nd at 12pm noon Eastern time at @StoneAgeGamer
https://t.co/9yrLdQQDPd
#SNES#NeoGeo
A Like and RT would be appreciated!
Video Tutorial: How To Build a Spinner Controller for Neo Geo MVS / AES and CD by using the NG Spinner Board and a SpinTrak Spinner. With this controller you can play Hypernoid and Pop'n Bounce with rotary controls. Happy watching! #NeoGeo#ネオジオ#NGCD
https://t.co/MddiBnQ9dn
@stry8993 @RobertDaleSmith@monteg I think this spinner will not work because it's USB only. You will need an analogue (non-USB) connection to the NG Spinner Board like provided by Ultimarc's SpinTrak which has the (optional) USB board separated from the spinner device: https://t.co/mK4wnIV1TM
@Adroiidd@bluegestalt Thank you! I've improved the rolling behaviour of the ball in the meantime & added vertical scrolling to the playfield, I will show it in the next video. The bumpers & targets will be made "active" when the basic framework is done. Yes, a bio-mech alien table design is planned.
A new project I am working on since a few months, hope it will develop in a nice-looking pinball with convincing physics in the future (music track composed by @bluegestalt).
#neogeo#pinball#arcade#gamedev
@Mel_G_Kirk@bluegestalt Hi Mel, thank you for your motivation ( ᵔ ◡ ᵔ ๑) ♡ Not sure if my game physics will ever reach the realism of Pinball FX but I will try my best.