@COWCATGames@Python_Blue@SplattrCatGames@Northernlion@rockpapershot I've done the ridiculous grind to get to 10k wishlists before release on my first game. I want to make games, not be a marketeer. This game was very much an experiment in more ways than just the marketing side of things. I did lots of things differently to see what happens.
@LeoSandbox Just released my latest game (a Competitive Physics Sandbox), less than 48 hours ago. Did you like Poly Bridge? If yes, you will love it, but I messed up and would love any help from my fellow devs. https://t.co/kOhPvNk00S
@COWCATGames@Python_Blue@SplattrCatGames@Northernlion@rockpapershot Then I ran into this issue with needing 10 reviews. I was expecting Steam to give the same launch exposure I was used to to get the ball rolling. Wasn't expecting to get nearly zero traffic on launch day. IT seems this market is still too much based on luck than quality. Shame.
@Python_Blue@SplattrCatGames@Northernlion@rockpapershot@COWCATGames Yeah, I think that is how it looks until those 10 reviews from paying customers come in. I'd tell you how many views Steam generated so far but don't want to break NDA type stuff. Let's just say it's so trivial no game would get noticed on such a small amount of exposure.
Not just building the tallest tower from a preset selection of blocks in @NeonXSZ's Stack Masters, but also getting to see just how much taller everyone else managed to do it on completion. It's a simple idea that just gets trickier the more you learn.
https://t.co/INONrIgmmz
@DoofMeNow I bet sub 6 is doable. My run played well is sub 6:30. I made a lot of mistakes and lost time. My RNG was better than yours. With 5 crystals immediately below at the start, sub 5:30 is likely even possible.
@CheskiPlays Starting work on the new game in 1-2 weeks. Wrapping up the Space Bob update first. The new game is planned to only take six months. I've been brewing it in my head for a long time though.
Space Bob got himself an all new Survival Mode in the biggest single update since release. Main Update 13 releases today. https://t.co/1rpYfsDyiO #gaming#games#indiedev#indiegame#steamgames