Congratulations to two of our neuroscientists, @emalicknjie and @oliwiagoldman, for each winning a prize at the #XRBrainJam@G4C!!! Bringing together gaming and science is what we love to do and we are so proud of them!! #g4c19
VR, Accessibility, Inclusion, Innovation, Impact. That’s what we’re about at @NeuroStrmStudio and then some! Check out our groundbreaking research here. More to come!!
@StanfordVR I'm working with @NeuroStrmStudio on a suite of apps designed for Parkinson's patients--our apps stabilize patients' tremors in VR so that they can perform all kinds of activities symptom-free. Happy to share our press release, abstract, and demo! https://t.co/AzV1qPlALk
Check out my recent @TechDayHQ article on Accessibility and Inclusion within the XR Health space and what my company @NeuroStrmStudio is doing to contribute to the dev of the Immersive Digital World. Comments and Retweets are welcome 🙏🏽#DigitalHealth
https://t.co/zbqh0UFOis
We are so excited to announce that our project #GoodVibrationsXR, which makes XR accessible to people with Parkinson's disease, won a jury prize at the @nycmedialab annual summit!! Thank you to jury and all the other amazing demos!! ⭐️🎉
https://t.co/KadMCDGo5P
If Gir can do it, so can you! Dee-doo-doo! Our next @Playcrafting 8 week #unity3d class starts Sept. 17th @escgametheater! Sign up today and start your journey to become an NYC #gamedev! No coding EXP required! Spots fill quickly! https://t.co/p7DFKv89lo #indiedevhour#gaming
Hey folks!!
What is the best way to start learning how to #code for #science? Is there a particularly good resource you’d recommend to undergrad or high school students who want to get started?
#mentorship#diversityinSTEM#diversityinTech
@superblindman No, thank you. We are strong believers in accessibility in gaming. Will definitely reach out to you in the future if we need guidance on executing those beliefs.
We are so here for this. Thank you @superblindman for contributing your time and emotional energy to share your experience and help the world towards being more open-minded and understanding.
Hey game developers, this one's for you. I want to reintroduce myself. My name is Brandon Cole. I'm your blind friend. Ask me all the silly questions, even the ones you think might offend me. They won't. I'll answer them, and then we can start making your future games accessible.
This is me, trying out @NeuroStrmStudio ‘s game designed to help people with Parkinson’s, or healthy people experience what it feels like. Nearly burned down the house cause I couldn’t get my toast out! They developed this in LESS than 48 hours in @G4C#G4C19 Awesome!
One of our neuroscientists @emalicknjie’s #XRBrainJam team got interviewed by @kentbye about their project “Good Vibrations”, which smoothes Parkinson’s patients’ tremors in VR!!
Just had the immense pleasure to check off a #VR bucket list item. Getting interviewed by @kentbye#VoicesOfVR, about our @G4C project "Good Vibrations". Thanks again Kent, can't wait to diiiive right in!
#xrbrainjam#g4c19
Our 9 teams of the best and brightest researchers and XR developers have been jamming all day, creating immersive VR experiences to help solve a variety of neuroscience problems. #xrbrainjam#g4c19