We're a team of three game devs based in Milan. We're currently working on #Beastival, a pokemon-like board game. Check out our linktree for more info!
Hi everyone! Sorry for the long absence, we started working with another studio and had to reorganize. ClockWorld is on pause(not abandoned!), but the good news is we’re ready to show the new projects we’ve been working on. Stay tuned!
Hey #PitchYaGame
ClockWorld is a story driven rpg with a combat system based on rythm. The characters are all stuck in routines, forced by the Clock to repeat forever the same actions. Your arrival will break the frail balance of the world, and your choices will decide its fate
We're back!
New year, new camera🎥
We're working on the movement system and decided to use a free camera, so you'll be able to check out all the tiny details in #ClockWorld!
#indiedev#indiegame#gamedev#madewithunity
The school of players!
We decided to enhance the look of #ClockWorld's main character and these are all the new ideas!
Now we just have to choose😱
Who's your favorite?
#indiedev#gamedev#indiegame#art
We're trying out @Cascadeur_soft for our new animations and so far we're having a blast, especially with the physics tools!
#indiedev#gamedev#ClockWorld
A package for you!
Here's Aflexa, the strongest in the whole #ClockWorld💪
She trains tirelessly and encourages her friends to do the same.
Her strength allows her to throw boxes around the world, delivering anything that's needed in no time!
#indiedev#gamedev#madewithunity
We changed render pipeline from URP to HDRP to get some nice effects! We didn't predict the change in this scene's lighting but maybe it's worth considering🤔
#madewithunity#indiedev#gamedev#ClockWorld