Three things every staff burns hours on:
⚫️Drawing the same sets over and over
⚫️Re-cutting clips by hand
⚫️Formatting scout reports
Pick one to automate this season. Then the next.
Let us know is we can help!
The hardest part of video AI isn't detecting the players.
It's understanding what they're doing.
That's the part we've been heads-down on. Getting close. 👀
Something I didn't know until recently:
You can measure how far a player ran in a game from regular film. No GPS, no chips, no wearables.
The court does the work. 94 feet baseline to baseline. 50 feet sideline to sideline. The paint, the arc, the free throw line… every line is a known measurement.
So, when the camera sees the court, the computer uses those lines as a ruler. Once it knows where the corners of the paint are in the video, it can translate any pixel on the floor into real feet.
The wild part as a coach: the NBA has had this for years and required cameras bolted into every arena… now I’m building it my laptop.
Minnesota!!! First March in years where I’m not coaching or playing and honestly?? I can’t get enough of this
just watching, learning different teams, and I LOVE these end of game situations!!