2) current gameplay loop seems (apologise if wrong I am new) gear up and go for pvp, are are you planning to extend the game play style options in future & if yes what could they be?
@dedaPong hello! New player here :) quite impressed with the game so far but wondering about couple of things while studying to get a grasp on everything:1) the art style is currently very similar to other games in the genre, are you planning to further distinguishe yourself?...
@Alistair_McF@playrust in a galaxy far, far away... The evil woke slowly from his slumber and mumble with trembling horns "Rust+ needs a notification history"!
@Alistair_McF face tattoos are making people look mean! Just today I saw a guy having all over his face: "we really need a history alert function in rust+" I didn't dare look in his direction!
@Willjum1 Feels great. Finally some discovery to be done, underwater labs are really hard to find, no safe zones making it harder to progress fast, hc adds a whole new component of Makro game knowledge to the game... I like it a lot
@DylanSp66092752@playrust Veteran players are dying out and new players keeping game alive... Also their approach is the same for years and is working well :)
@Alistair_McF Love it! BTW I am really excited for hardcore more... Do we know a bit more about server details? How long wipe cycle? It is always forced bp wipe? How many servers will there be?
@Alistair_McF Love the idea, but no safe zones is a bit tricky... Then again so many advantages for solos... But I'll def will try it :) (also slugs ftw haha)
@panopticon207@Alistair_McF So you mean that in summer time and new game releases the player count is stable? Speaks for the popularity of the new update I would argue...