Support @Vanillaburp! She is a talented artist who worked on #Hytale and she is now starting the adventure of making her own game and it looks super fun lol. And @onpujam made the sounds ❤️
Tweaking up everyone's favourite Magma Rhino Toad for the next patch to make it feel more interesting to fight. Neither a nerf nor a buff.
The toad spams the tongue move less now but has more mobility with this gap closer. @Hytale
@LogadoPolina@JuzuLive oh yeah I made that lol, based on the love and support this toad has been recieving. I am going to design more attacks for them😂
The amount of dedication and effort you 3 and the whole Hypixel team put in over those past months is unreal.
Words can not describe how much of an honor and a pleasure it is to be apart of this journey again with you lot.
Absolutely outstanding 🎉
57 days ago (Nov 17, 2025), Hytale was saved. Two months ago it was still cancelled. Today, we’re putting a playable build in your hands.
As the technical director I want to spotlight 2 of ~50 team members making this happen - my left and right hand:
• @DevSlashNulled: “Player googles Hytale” -> “Game installs & updates”
• @ZeroErrors: engine architecture; led the modernization + cleanup + stability
They’re backed by an incredible team, and I hope to highlight every single one in the near future. This isn’t a finish line - it’s the starting line.
I will be forever grateful to the amazing Hytale community. I promise to work hard in the coming years to achieve the full vision of Hytale.
Thank you, everyone, for the support.
By players, for players.
By modders, for modders.
Hytale Animation | In-Game Machinima Experimentation - now live!! 📽️
https://t.co/mylH7HQYaQ
A snapshot demonstrating Hytale’s future goals and vision for Machinima Tools.
Please note! This Hytale Machinima was created several years ago using in-game machinima tools during experimental development. It is a creative piece and not a reflection of current gameplay or present state of development. #Hytale
After evaluating multiple offers, we’ve reached an agreement to return Hytale to @simon_hypixel, giving this community its best shot at experiencing a revised version of the game. Wishing the team the best of luck for what’s ahead.
Huge thanks to Riot for working with me to make this happen. They wanted what’s best for players, and that’s for us to eventually play the game.
This game has always been close to my heart, and I’m excited to bring it back home.
Real talk: Hytale isn’t some polished AAA release waiting in the wings. It’s messy. It’s janky. And there’s a lot of work to be done.
My plan? Get it out to you as soon as possible. No more waiting. You’ll get to play it, rough edges and all.
It won’t be perfect on day one. My hope is that together, we’ll shape it into something truly special.
Thanks for believing in Hytale. Time to get to work.
Follow @Hytale for updates.