@humaniremember0 They might not all cost the same but we currently have Twin Shot set up as $9.99 with a 10% launch week discount.
There is no ‘Must Kill Nitrome’ game ;)
Nitrome Classics is coming!!
I've been in charge of remastering the graphics from the original games AND the visuals needed for all the additional content we added to Twin Shot Deluxe!
Hope you're excited!
On this day 20 years ago, Nitrome released their very first game, Hot Air!
Wiki article: https://t.co/hEA0yU0XUS
Play it:
Flash (requires a flash player): https://t.co/r9zjQ4tExf
HTML5: https://t.co/kEl1YZjIRu
On this day 10 years ago, Silly Sausage in Meat Land was released!
Wiki article: https://t.co/ZEK43qS5N5
iOS: https://t.co/SI4ckjHA9j
Android: https://t.co/bIutByyv45
On this day 10 years ago, Nitrome released Fluffball. This game served as Nitrome's final Flash release.
Wiki article: https://t.co/QscqQHbwFW
Play it:
HTML5: https://t.co/Z2WT8qX8eY
Flash: https://t.co/0VDF8PUW1J
While the iOS version was updated last month to the Reloaded version, the original Android version was removed at some point due to not being compatible with modern phones. Because of this, Reloaded was released as a separate app on this platform.
On this day 10 years ago, the original mobile version of Gunbrick was released on iOS and Android! This version was the same as Reloaded but only had the first three level packs, no Brick TV, and no unlockable version of Gunbrick.
5 more Nitrome games have been released in HTML5!
Double Edged: https://t.co/x2ymEvdsqw
Blast RPG: https://t.co/P6Qy6OwRRt
Flightless: https://t.co/mjzWYmZdR0
Bump Battle Royale: https://t.co/BCVtZForqk
Sleepless Pug: https://t.co/XaDSROpvCR
Sleepless Pug was originally created by Helm and Aaron Steed for the Nitrome Jam, a game jam hosted by Nitrome in 2014. Like the original, the HTML5 version does not save level progress.
Nitrome Jam article: https://t.co/iv2qRMXSXj
Sleepless Pug article: https://t.co/Ti1OTZebD7
@DantasAnkelles Mobile ports will really all depend on if they make sense to be there. Some games controls will just be too fidly on mobile. Mobile games will also likely come after other formats.
And they will be paid Apps not free with ads.
@realicedcube We would love to but no it’s not that! Actually we did try to make a mobile Rubble Trouble at one point set in Las Vegas so that would have been 4. It got scrapped early in dev due to not being able to get the physics running fast enough on phones of the time.
@BernardYGM Skywire is being considered. It’s a simpler game so the port is feasible and it holds up ok though it’s a bit rough compared to later flash games. It’s one of the more remembered so that helps too. What would you want to see in a remaster as you put it?
@VincentTj__ Bump Battle Royal counts to us as a classic. We’re really looking at any of the flash or mobile games and would consider anything not built as a bigger premium game to be part of this.
On this day 10 years ago, 8bit Doves was released! 8bit Doves was Nitrome's second mobile game released and saw a release on iOS and Android.
Wiki article: https://t.co/lRw2ykKiUU
@BIG_Cosme This is not about sequels sorry! Well that said we didn’t intend to make Turn Undead 2 but when we ported the OG to mobile it did well so a sequel happened. So let’s not rule anything out.
@Ralliswitch It’s all quite fluid at the moment. The date made it appropriate to announce this but we’re still settling on details of what exactly it is and is not. At the moment we have one release in an advanced state.