@PunishedZeta It's one thing to have a text box choice to devour someone innocent and picking it to be evil, its another to be 80% into the academy and realizing there is no way to finish the chapter without dying so *you* have to do something wicked. Spirit Hunger is great!
Finished Mask of the Betrayer! It lived up to its reputation. It felt like a more atmospheric Pillars of Eternity - I mean, of course it does, but it was funny seeing where that DNA came from. The cutscene framing that got better throughout the OC was on full display here.
It's hard to talk about this one! It's good! If you care at all about this type of game, suffer through NWN2 to get here. Thanks to @PunishedZeta for telling me to be an evil, soul devouring creature (woman), it was worth it in the end.
The difficulty curve is flat, why the fuck is there a room with 10 Vampire Elders in the second dungeon, that wasn't easy even in Act 3. Enemies are trivial or have Regeneration 10, and those ones eat Harm / Heal until they're down. Guess that's just the bones of the engine.
Today, Japan's pixivFANBOX was forced to suspend the publication of a vast number of works due to intervention by payment service providers.The keyword-based censorship is utterly unreasonable; for instance, there are reports that content was flagged simply because the Japanese pronunciations of words like "calorie" and "terrorist" contain the sound "loli."
What makes this instance particularly notable is that the platform itself has explicitly cited "directives from payment service providers" as the reason for the censorship. In the past, Japanese businesses forced to implement such measures—likely to preserve their relationships—rarely disclosed the involvement of payment providers.
Intervention by payment service providers is threatening to destroy Japanese content culture in an unreasonable and uninformed manner. Neither Japanese creators nor consumers desire this outcome, yet this may not be an issue that can be resolved within Japan alone. We would be deeply grateful to address this challenge through information sharing and cooperation with interested parties around the world.