I know that managing a game, hosting events, producing content, and even securing a skilled workforce is very difficult. However, this is meant as constructive criticism; we want whatโs best for AQ3D and its continued evolution, as well as greater recognition for its contentcreat
Would it be very difficult to bring items from AQW over to AQ3D? along with their effects and animations? Itโs better to have something well-crafted than something simple, poorly made, or just a recolor. Iโm certain the company is capable of doing this. @Clarion_AE@DageTheEvil
@DageTheEvil@Clarion_AE So bro, ty for the response! I believe that are you the more potencialy, you are strongs, but, the effetcs are necessity in someone items and bundles, do you think using IA, for example, CLAUDE, does can you are helped this ? Remember, only, example, i dont know programmer.
@Clarion_AE@DageTheEvil Ty for response, bro! Im excited for the future this new it. Other exemple, so, remember im the aq3d and love the game aq3d, anyone comments. I believe in your potential; any criticism from me will always be constructive. Thank you.
I know that managing a game, hosting events, producing content, and even securing a skilled workforce is very difficult. However, this is meant as constructive criticism; we want whatโs best for AQ3D and its continued evolution, as well as greater recognition for its contentcreat
I know that managing a game, hosting events, producing content, and even securing a skilled workforce is very difficult. However, this is meant as constructive criticism; we want whatโs best for AQ3D and its continued evolution, as well as greater recognition for its contentcreat
AQWInfinity's 1st Star Swords! โจ
โจTop is made by me.
โจThe bottom one is made by TomCatArts and I polished it a little.
The animations are made by Ghost! :) โจ