Have been ill so I skipped a week, health first! Albeit a little late,
we've got a new episode up with none other than @CoaguCo, the maintainer and creator of Godot Steam!
https://t.co/lc8U0jMxLf
https://t.co/sVPwRORQUk
#godotengine#gamedev
⚠⚠⚠ THIS IS A PUBLIC SERVICE ANNOUNCEMENT ⚠⚠⚠
If you are in any way a #godotengine person, you have to check out this podcast. It's my weekly highlight and I can't recommend it enough!
So follow, like, subscribe to @NodesBiscuits ... you know the drill 😁
[ep7] @SanderVhove
We had a great chat about Sander's experience, profession and there was a solid stint on playtesting too!
https://t.co/vmWqv9WUYM
@godotengine#gamedev
[ep5] Stunt Xpress with @gonzelvis and @MetRiko_dev
I've seen the game's videos here on my timeline over the course of the past few months, and couldn't wait to find out more about it!
(episodes now available on other services)
#gamedev@godotengine
https://t.co/sNtTQHlnDM
I just added easy blending and masking of textures to #GodotEngine BlendedImageTexture2D allows use of almost all Photoshop blending modes right in the editor. And MaskedImageTexture2D allows per channel masking. And: You can NEST these!
No shaders required!
[ep4] with @noidexe
Join us to hear about Lisandro's work and a discussion about open source as well as Godot!
@godotengine#gamedev
https://t.co/9o9P6fcI4R
a weekly episode drop!
[ep3] Picster! With @MV_Raffa
an episode where we find out about how Raffa got into the industry, what he's worked on, what he works on and how he came to using and working with the @godotengine
https://t.co/qXqbk03Ee1