Neat realtime VFX trick by @Tuatara_Games : combine depth masking with bump offset to project sprites onto geometry while preserving scene depth.
Great for fake lighting, UI indicators, hit impacts, and damage overlays—simple idea, tons of mileage. #realtimeVFX#UnrealEngine
My Source 2-like probe system + light baking for UE5 is pretty much done now fully.
As seen in the video, with the right volume setup you can have super thin walls without light leaking. Plugin releasing in like a week, after my vacation.
#UnrealEngine5#UE5#GameDev
I keep digging into this style, trying to combine these elements:
• Fat felt-tip pen brush strokes
• 3D cel shading
• 2D texture painting
there's still an issue with her arm, but I'm getting closer and closer to exactly what I want
Cloud Paint V2 is now available!
Cloud Paint V2 introduces a brand-new cloud generation system and a large library of procedural assets — giving you a completely different stylized cloud workflow alongside the original painterly tools.
https://t.co/1NwlEd0qSX
Since some of you have asked for this, I just published my totally free texture collection on Patreon! 35+ textures to improve your visual effects ✨
Thanks for the support, much more to come!
Free textures: https://t.co/6UhKepjLXD
#vfx#realtimevfx#gamedev#unity3d #unrealengine