Micro patch time! 🩹
We just released a tiny update which fixes the text display speed in cutscenes on devices which run NAD on low framerates.
More information: https://t.co/6O0p56WVa3
📅Birthday Time!
Not Another Dungeon?! turns 2 today - version 1.0.0 released all the way back on 11/19/2021. We had less than 50 heroes, one single dungeon and a whole lot of mechanics that were patched out later on.
Thank you all for your continued support over those 2 years!
🔓The new tutorial has finally been unlocked, and with it comes the last update (for now) for Not Another Dungeon?!.
More information:
https://t.co/RsUjQBQ540
📅GIVEAWAY UPDATE!
The winners are...
everybody! April Fools!
Not Another Dungeon?! is and always was FREE.
(A link to our Steam page is in the comments of this post)
🫱 GIVEAWAY TIME!
To say thank you to all of the players around the world, we are giving away 10x access to our Game! Ending 04-02-2023, 8pm CEST!
To enter:
- Retweet this tweet
- Like this tweet
- Follow us (so we can DM you if you win)
#giveaway#raffle#videogame#indiegame
We've been doing this for 5 whole years now, huh?
On 2018-02-02 a group of friends decided that they wanted to make a silly, little fantasy game.
Many, MANY interations and another game later, we are working hard on developing the game that brought us together - Vivacious.
Our studio, Daggerbunny Studios, celebrates its' 5th anniversary today! When we formed this studio in 2018, we were not expecting to have such a great community upon the release of our very first game!
To more cool stuff in 2023 - and beyond!
#indiedev#gamedev
Everybody that helped on making NAD a better experience for everyone - thank you for this year. All the VAs, all the people leaving feedback and kind words in our Discord Server. All the people I might have missed tagging. And of course you, the player.
Thank you for shaping NAD.
🎆Thank you for this 2022. This year, we released both Version 2.0.0 and 3.0.0, introducing 2 new dungeons and almost 100 new cards to NAD! New mechanics like Blessings and a revamped Ability Card system turned the game upside down!
Thank you for your support, dear Adventurer!
And - last but definitively not least - a HUGE, HUGE thank you to @bencouch_vo. Your hard work really payed off in the form of creating a beautiful voiceover for our new cards - both in English and German!
Another final thank you to my entire team. You are the best!
Okay so I just found out that apparently, we were present on a specific wall at Gamescom Hall 4.1 this year; I knew I applied for it but I didn't receive a mail that it would be added!
I didnt go, but did any of you actually see this?!?!