car enthusiast who plays games and sometimes draws. has various goobers that you'll probably never see me draw. may or may not be a furry.
(pfp is Faltix)
@MichaelSimm_F@Houseofyogi I'm not against the idea but you also would have to make sure it doesn't happen again. You'd also have to figure out how to be even remotely of a threat to the much larger companies you're competing against. Imagine trying to overthrow Microsoft/Apple/Nvidia or any oil company.
@MichaelSimm_F@Houseofyogi the problem is that due to the corruption and greed within the government and the amount of interference companies that have been considered "too big to fail" those things are extremely unlikely to happen.
@LambdaGen iD and iDTech literally formed the foundation for the gaming industry as we know it. Dude even COD began on the iDTech engine. So many engines that still exist today started as modified versions of iDTech.
@SmokyMtMystic@yogeshtwet I can't imagine defending this in any capacity. How can you read this and not want to shove a gun barrel down the throat of whoever that is.
@3SeriousTacos@DOOM One last thing, everyone knows how to use the engine but the section that got hit the hardest were the people that WORKED on the engine. The people that improved it, fixed it, tweaked it, made it do whatever it needed to do for the task.
There's using it then there's building it
@3SeriousTacos@DOOM A close-knit team of knowledgeable long standing people that know the ins and outs of the workflow they built themselves will ALWAYS produce better results than some ultra corporate gagglefuck of people some execs threw together quickly just to replace ASAP.
@3SeriousTacos@DOOM It was a team of people that worked on the engine and no, AI will never properly replace people in that field, or any creative field. AI is slop and has no place in creative media.
idTech has been around since 1993 (DOOM engine) and has been built upon since.
@EneGeorge@FBiziitu@DOOM@idSoftware I hope so if that's the case. Though sadly in the U.S it's very difficult to get such large corporations real consequences. If you have enough money, the law is barely even a suggestion.
@3SeriousTacos@DOOM And again, many of the people were apparently people involved with the engine. What do you think happens when you remove knowledgeable veterans of the studio's engine?
the engine tends to die or stagnate because that deep knowledge is lost.
@3SeriousTacos@DOOM iD was one of the few studios still putting out quality stuff, tf are you on about. They put out an awesome trilogy of games, two of which have expansions all while significantly upgrading their engine with each one, all in the span of 10 years. That's no small feat.
@3SeriousTacos@DOOM Could also be that the DLC just released like two days ago too y'know. Sounds like a lot of the people that were laid off were related to the idTech engine which to me, sounds like they might be forced to Unreal slop.
@EneGeorge@FBiziitu@DOOM@idSoftware Isn't that illegal? They unionized and then Microsoft laid a bunch of them off. That's gotta be like, retaliation or union busting, right?
im fucking furious about the whole microsoft layoff situation. they gutted ID. FUCKING ID. the studio that gave us the tech to make games as we know them using an engine built over decades that absolutely mogs pretty much everything else.
@Microsoft fuck you and your fuckass OS
@Jarek_Dragon It's genuinely so distressing man. ID is deadass legendary and so is their engine which I assume is gonna get axed in favor of more Unreal 5 garbage. idTech shitstomps a majority of the other options save for Source 2 in pretty much every way.
@Wario64 These ghouls are gonna end up killing a name and an engine that's downright legendary in gaming history. id started what we know as 3d gaming and raster rendering in general. They basically wrote the fucking scripture for it.
@Salopy51539@James322011@SaberZer02@Wario64 iDTech is also literally the fucking BIBLE for 3d games as we know it though. I don't see why they never took advantage of that and used it themselves.