Official game dev account of @inkThirty | Solo dev of ITEMized, ClawCrashed, and ARRO-DODGE! | Really hoping that Unity learned from making stupid decisions :V
You've been accepted for a job at Estrella Corporation, arguably the galaxy's biggest e-commerce company.
The task is simple, guide a spaceship to the goal. Do you have what it takes? Of course you do.
The ITEMized demo is OUT NOW FOR FREE! Link in replies!
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sorry about the lack of ITEMized updates lately, i have recently found love with godot and have been doing silly stuff with it
this is the only preview that i will give yall (for now) for an upcoming godot project
it's really silly :3
NOTE: these lines of dialogue were all google translated because i do not actually speak these languages lmao
if you're curious, they're all variants of the english dialogue, with the "English" being replaced with the language's respective name :P
MERRY CHRISTMAS!!! What's new with ITEMized v0.2's Dialogue Editor today? SUPPORT FOR MORE LANGUAGES!!!
While languages that use the Latin alphabet were (mostly) supported, Japanese, Hangul, and Cyrillic characters weren't, so I added support for them!
#gamedev#indiedev
Coming to ITEMized Demo v0.2: UPDATED CARINA SPRITES!!!
Well, 3 of them to be exact. These 3 sprites were based on the first ever concept art of Carina, which looks VERY different compared to her current design. Might update more sprites if I feel like it!
#gamedev#indiedev
You might also notice some new buttons at the top right...
I'd say they're very self-explanatory, but I'll be expanding upon them very soon! Stay tuned! :D
Development on ITEMized Demo v0.2 is still underway! Sorry for the lack of updates, I kinda just forgot to post LMAO
Have a peek at what's coming: NEW SPRITES!!! The Rotation Triggers and the Goal Point have a new look, along with nearly every UI element!
#gamedev#indiedev
Development on ITEMized Demo v0.2 is still underway! Sorry for the lack of updates, I kinda just forgot to post LMAO
Have a peek at what's coming: NEW SPRITES!!! The Rotation Triggers and the Goal Point have a new look, along with nearly every UI element!
#gamedev#indiedev
tentative roadmap for future updates:
v0.0.7 - grid, level sizes, zooming/scrolling, weapons
v0.0.8 - addition of proper hand/weapon models & animations
v0.0.9 - player/weapon upgrade system
v0.1 - demo of main campaign/beta release!!
(also have some clawgasher concept art)
Now that v0.12's done, I can show you guys the next update I've been cooking up for the ITEMized demo.
Notice anything different?
v0.2 is on the way!!!
#gamedev#indiedev
Miniscule dialogue changes, small QOL updates, and technical fixes... What more could you ask for?
Oh yeah, FANCY TEXT!!!
ITEMized Demo update v0.12 is OUT NOW!!! Link in replies!
#gamedev#indiedev
this sprite isnt canon to ITEMized but you know what is canon??? ALL THE OTHER ONES!! and you can find them in the game's demo!!
https://t.co/BMbIECXS0w
ITEMized Demo v0.12 is right around the corner! This update adds colored, italicized, and/or bolded text to most lines of dialogue.
This video is an example! No, it won't be in the game (sadly).
Stay tuned, and check out the current demo in the replies too!
#gamedev#indiedev
Hey everyone! After getting some feedback from a few of my friends and fixing some bugs, I have released a small patch for the ITEMized demo.
It fixes a few bugs and it solves a few issues regarding the story mode.
v0.11 is OUT NOW!!! Link in replies!
#gamedev#indiedev