The One Fine Tourney Demo has launched!
o(≧∇≦o)
Enjoy 4 main archery levels, 2 special archery levels, 2 walkable levels and 2 unlockable dialogues for free!
And if the game winds up being your jam - there's also a Steam sale going on ;)
#indiedev#indiegame#steamsale
had an idea to offload the vegetation distribution system directly onto the GPU by just using a noise texture to sample from a sprite atlas instead of having separate materials for everything
stupid i didn't think of it before but learning as i go 🫠
Last weekend I posted a video of the duck I’m making with procedural animation, and the response was really encouraging! Some of you were asking how it’s made, so I thought I’d make a little breakdown of the setup! 🧵
#gamedev#unity3d#ducks
I made a playground for my duck! I've been working on physics interactions and couldn't help myself. Unfortunately development is now on pause as I’m too distracted riding the slide😆
A few details about the changes ⬇️
#gamedev#screenshotsaturday
Woooooot update time! A new Slice is added, plus a couple little things :)
I do have a bigger update in the works, though - one that adds a new gameplay style! Excited about that :D
But for now - we dance!
#screenshotsaturday#gamedev#indiegame#steam
Backed off of social media as things got really busy - tho I’m more active on Mastodon for those that are interested :)
@[email protected]
I’m really glad to hear from people enjoying One Fine Tourney, thank you for playing!! ^_^ More updates in the works!
The Ultra-Wide Update is heeere!! :D
I'm excited about this one, the cameras in my game weren't playing nice with 16:10 and ultra-wide monitor ratios... but this latest update has it covered!
Huzzah!
https://t.co/YtxvICLJcB
#gamedev#update#steam#mac#steamdeck
Just wanted to thank everyone for being awesome over the last couple weeks since releasing One Fine Tourney, you rock ^_^ <3!
There have also been some big updates since then based on player feedback (which I'm très grateful for)! More to come!
https://t.co/1LL9flKJNC
#gamedevs
Last year easy combo buffering was sponsored by Epic Games, and with over 300,000 downloads I started seeing some cool stuff made. This is one of them by @R2oyu Which asset (other than Combat Furry) you would like to see going for free this year?