Iβm feeling like a 1 of 1 type guy. Named John Kaeser. Move or Iβll walk over you. Love you all. Praise God and goodnight and goodbye for now. BURN IT DOOOWNNNN π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯
Last night was rock bottom. If my woman wasnβt there for me. I wouldnβt of been here today. Trust none. And stay the fuck in your lane. Iβve already climbed out of the pit and made halfway up todayβs mountain. Fuck your experience. Self medicate, self love and Love God. Explore.
Itβs funny the mnk players who have no mechanics, agreeing with the tap strafe change even though they never used it to begin with. Theyβre using this as a free way not to learn new mechanics πππ
@Respawn@PlayApex I know I said I hated tapstrafing when it first surfaced and that you should change it, but honestly, the only change thatβs acceptable here is change within myself, Iβm a changed man, KEEP IT IN! PLEASE GOD PLEASE!!! I love it. Itβs the freaking best. I can gap close without
@Respawn@PlayApex They could have: We will remove the option to bind mousewheel to W. This still let's you Tap-Strafe but requires even more skill and nerfs its potential. We also introduced Tap-Strafing to Console. We will monitor this change to see how it develops. They did: π€‘
After much consideration and debate, we've decided to remove tap-strafing from @playapex in patch 10.1.
Our reasoning: It's inaccessible, lacks readability/counterplay, and is exacerbated by movement abilities.
The next patch notes will include a more detailed note about this.