@JimTSF honestly, if WotC is reprinting Jeweled Lotus/ManaCrypt/Dockside in a high-end product in the next 3months to a year there is no way the ban decisions will be allowed, i dont think the RC should be blamed for anything
@SaffronOlive balance wise, this ban was fine (it could've been better with Sol Ring); but if you think about it, there was no way this ban would have gone through if any of this cards were planned for a reprint in the upcoming months or year, so how long do you think this had been planned?
@gundamevolution Also, 4 or 5 stacks should not be an option for Ranked games, whoever gets team with this stacks are either getting carried, or getting royally screwed, and the end rating adjustments wont be reflective of the actual performances 3/3
@gundamevolution Your Matchmaking is broken after the update. At Platinum Rank, I personally got dropped into a game with 5 other Silvers, and matched with 6 Gold opponents. And, i got a -84 for being the top performer on my squad. 1/3
@gundamevolution Feels like rank needs to adjust points earned/loss depending on individual contribution as well. It feels really bad when you did all you can but lose because teammates are not doing much.
@gundamevolution If this game is suppose to be heading to the espirts and competitive realm, can we at least have players automatically join the team voice channel every game?
@GEvoEsports SlightOfftopic: I bought the DX edition but it takes too long to unlock units for f2p players now. Please take a page from Apex/Valorant for the rate to unlock units, with the current system, f2p will never be able to catch up to new unit releases.
@GEvoEsports Some maps dont seem very good for competitive, maybe narrow down the competitive/rank map pool and rotate for each season, this will also make it easier for the devs to focus the balancing efforts. (2/2)
@GEvoEsports Showdown was quite decent, but there isnt enough big names to get behind. Maybe good idea to get some represention from Apex/Valorant/Counterstrike (1/2)
@gundamevolution Is the ingame progression system for gaining CAP to unlock Units staying as the way it is now? I'll be purchasing the DX edition but the way it is, there's no way any f2p players can unlock all units faster than new ones releasing. This hurts the competitive direction of the game
@GEvoEsports Is the ingame progression system for gaining CAP to unlock Units staying as the way it is now? I'll be purchasing the DX edition but the way it is, there's no way any f2p players can unlock all units faster than new ones releasing. This hurts the competitive direction of the game