@Julesy237 Can we get a statement about Hog Rider please? Why do you feel its balanced and worth being ignored. Its been seeing an overtuned use rate for the past 6 months. Nerfing adjacent cards has failed to reduce its use rate. It constantly gets a 1 hp phantom hit for undeserved damage.
@emilia_royale Hog Rider still needs a nerf. It's had overtuned usage stats for the last 4 or 5 seasons in a row now. Changing the cards around it has consistently failed to decrease its usage rate, so a direct change is necessary.
@RoyaleAPI@ClashRoyale Sorry, you can't just keep getting away with blatant card favoritism like this. Having a card be the highest-used win condition for 4-5 seasons in a row is not balanced. All it needs is a slight health reduction or hit-speed increase to remove the phantom 1 HP hits it gets.
@Goblin_Machine But Hog is bAlanCed what do you mean? You’re a bad player if that one specific overtuned card bothers you! Just run two buildings in every deck in case they spell the first one!
@RoyaleAPI Not bad changes, still one card missing though, and before you say it, no its not allowed to skip balance changes when its had these types of use rates for 3+ seasons in a row. It literally just needs a 0.1 second hit speed nerf and it will settle just fine.
@aixyno This is my favorite set of cosmetics in the game, and I'm pretty bummed a lot of people don't have it because it was from a poorly received season. I don't use the skin very much, but the other cosmetics are peak. I use them with all kinds of skins.
@donaldwsjr Going to post this as a reminder for you to do your job as part of the balance team 🙏🏻 if the WIP balance changes go through as is, Miner and Hog numbers will not change whatsoever. Why is it so hard to appropriately nerf cards? 🤔
@iluvuhdaswitch@RoyaleAPI@ClashRoyale Reduce crown tower damage, we just had pretty much every spell receive a crown tower damage nerf, Miner should also get a slight decrease to match
@Abdod_The_Dude Of course, it’s very important to nerf the card with an 11% use rate instead of the ones with over 15% use rate 🙏🏻 not saying that balloon didn’t also need a nerf, but these two cards can’t keep getting away for free
@superyggdrasilV I’m not sure people realize that the Odyssey team also made Bananza? Like, this game is our 3D Mario equivalent for the next few years at least.
@TryazGaming LOL this is such a broken interaction, nobody in their right mind can look at this and tell you it looks correct to get a tower hit as it gets dragged towards the Valk
@cinnamoboom I don’t like the BP Raven outfit very much, but the accompanying cosmetics that came with her set are some of the best in the game. Probably my most used battle pass pickaxe and glider.
@sk__555 Yes, literally just give it a 0.1 second hit speed nerf and you fix the phantom hits it gets at a sliver of health, its such an easy fix yet they refuse to do it
@SirCharizard_@WeSports_CR It got nerfed from melee long range to melee short range which killed the evo specifically since you’d rather just use the regular version in bridge spam
@Tyr1182389@RoyaleAPI I’ve heard that, but the issue is you can’t do that when the card has had the highest or second highest win condition use rate the past several seasons. If it’s going to remain current state, they need to buff other win conditions significantly.