A new release candidate for version 0.48 has been made available recently.
Download it and tell us if you find anything that should be fixed before final release.
https://t.co/FTVehaJzS0
#openmw#morrowind
@gummyanomaly There are no plans for iOS release, as making it work within the constrains of the system would require OpenMW to be completely rewritten.
@REALLYSOFTBEAR VR version of OpenMW has been available for quite some time now. Even TES3MP got a VR release recently.
That did not stop the developer of VR verson from working on it and making it even better.
https://t.co/DPqbItZrHn
https://t.co/QSmPxveFKJ
Some amazing improvements are coming to OpenMW.
Most notable being the support for post-processing shaders. LUA scripting, VR support and the launcher have also seen a lot of progress.
https://t.co/AyUHht5MBk