🎮 In today’s LocFact, our hosts discuss interesting facts behind the culturalization of this God of War, which is based on Norse mythology.
https://t.co/JPQSGTQDRV
#LocFact#GodOfWar#VideoGameLocalization
🔴 Open World’s season 1 last episode is up! 🔴
For episode 18, we have Deviation Games Production Coordinator, Miki G!
#VideoGames#VideoGameLocalization
🎮 Video game rating systems can affect videogames’ culturalization and localization processes, but not many people know about this. Time to learn more while we talk about Red Dead Redemption 2!
https://t.co/Jo8Ju3C0rD
#LocFact#VideoGameLocalization
🎮 In today’s #LocFact episode, our hosts analyze some cultural aspects of #FarCry6, which is deeply influenced by Cuba’s cultural and geopolitical history.
Did you enjoy this game and its setting? Let us know!
https://t.co/HHPvRM2iap
#VideoGameLocalization
👉 The #VideoGameLocalization process is huge — and involves many different teams, tons of research, and technology. Learn the ins and outs of the localization process from this episode's guest, Cristina Hernández from Rockstar!
https://t.co/NOte0OrktB
#Testing
Any card game fans out here?👀
👉 In today’s LocFact, we discuss the main challenges behind card game localization. Did you know character limitation is one of the main ones?
https://t.co/YIy6uk7crp
#LocFact#CardGames#VideoGameLocalization
👉 The localization specialist is the last bastion of defense between a game and the players. Get the inside scoop from Sebastian Erasmy on what it’s like working in game localization at Ubisoft!
https://t.co/NOte0OqME3
#VideoGameLocalization#Ubisoft
#ResidentEvil Village, it’s your time to shine!💫
🎮 Many games are set in fictional locations which are based on real-world places. Let’s talk about this game’s interesting setting!
https://t.co/engzl6Ymxv
#LocFact#VideoGameLocalization
How can #Western#gamedevs make their way into the Asian market? You need a partner❕
👉 Chinese regulations are strict, so proper #VideoGameLocalization, marketing, and PR are key. Get more insights from Vlad Tsypljak in this episode!
https://t.co/NOte0OqME3
Thanks to special insight from the #RiotGames#VideoGameLocalization team, we've learned that some of our favorite playable characters in #LeagueOfLegends have been influenced by different real-world cultures. Can you guess which ones? ✨
https://t.co/t4Ko6UNoqw
#MMORPGs can be a great way to learn languages and make friends. That's what sparked James Michael's love for Japan 😍
Hear what it’s like to work in a video game franchise, network, and navigate international careers in #VideoGameLocalization!
https://t.co/NOte0OqME3
#TheLastOfUs was released simultaneously worldwide, which had an interesting effect on the #VideoGameLocalization — for example, the name was never translated. Learn more about it in this LocFact!
What are your thoughts on the HBO series?💫
https://t.co/nGHNP793rF
🎮 Almost everything we interact with involves #localization, whether it’s a Netflix show, video game, or app on our phone. #DenisseKreeger, Head of Global Localization Production at #RiotGames, strives to talk about its value across all industries.
https://t.co/NOte0OqME3
👉 Overwatch is set 60 years into a fictionalized Earth's future, but several #cultural elements were used to make this hypothetical earth seem a little more real. Can you guess which ones?
https://t.co/RayQrQVxDg
#LocFact#VideoGameLocalization
How many languages do you speak? 🌟
After living abroad in the US and Taiwan, Hugo’s passion for #linguistics and #Bilingualism grew, leading him to work in the #VideoGameLocalization industry, where he shares this passion with future generations.
https://t.co/NOte0OqME3
Has anyone played The Witcher III recently? 😍
👉 The Witcher III was localized into a staggering 13 languages. Most elements in the game come from Slavic folklore — creating quite a challenge for localizers!
https://t.co/dHoDtA7HMZ
#LocFact#VideoGameLocalization
👉 Working as a #FreelanceTranslator requires proactivity to keep up with rates, market research and new technologies.
Federica shares her experience as an Italian translator in London, from freelance to in-house #VideoGameLocalization at Square Enix.
https://t.co/NOte0OqME3
👉Today, get the inside scoop on Etermax and the expansion of their #mobile#TriviaGames to Latin American markets from Ulises, along with some great industry tips and the concept behind his “meme museum”.
#VideoGameLocalization
https://t.co/lxNFwsvdIZ