@hammyhavoc@WhatToPlayNext1@hones93 Thank you! We've actually made a lot of progress with this one, we just haven't had the time to post updates in a while...
Was worried when switching the game from third person to first person that the lack of peripheral vision would make it impossible to sense enemies behind you, but I'm happy with this look back mechanism. What do you think?
#screenshotsaturday#UnrealEngine#indiedev#gamedev