Our first Repressed Development Log is officially live.
After years of development, we're opening the doors and sharing a closer look at what we've been building, where Repressed stands today, and where we're headed next.
https://t.co/2UUxy5SAlg
#Repressed#IndieGame#GameDev
Earlier this week we released a first look at Repressed that opens the doors for the systems, weapons, animations, and environments that will bring Blackmoor to life. Check it out here!
Welcome to Blackmoor.
#wishlistwednesday#indiegames#GameDev#UE5
https://t.co/u86w8AnSRl
We're building Blackmoor one system at a time.
Our Repressed Development Log teaser is now on TikTok, showing a glimpse of the world, weapons, animations, and gameplay taking shape.
https://t.co/WuYGpQzl9V
#IndieGame#GameDev#UnrealEngine
Something happened in Blackmoor.
Here's a first look at the systems, weapons, animations, and environments coming together behind Repressed.
Welcome to Blackmoor.
#IndieGame#GameDev#UnrealEngine
https://t.co/u86w8AnSRl
Our latest Repressed update covers the medical system, world and lore development, and what we're building toward next.
The first Dev Log for Repressed is coming.
Read it here: https://t.co/Fg6EC2oEQ2
#IndieGame#GameDev#UnrealEngine
We just posted a new dev update for Repressed.
This one covers inventory improvements, our train infil/exfil system, weapon progress, level development, and a lot of optimization work behind the scenes.
More progress to come soon.
https://t.co/nVUwzjIUKC
A quick update on Repressed over the last 2 years https://t.co/jQ2G16cKPL
Also just about to release my BulletForge plugin that we will be using within the game: https://t.co/1oDkMqYG9L