My first game S.M.I.L.E. Space Trade Sim is now available to play! Check it out and let me know what you think of it! #indiedev#gamedev#madewithunity
https://t.co/26xDiCmbde
In a game like SH there would be tons of skeletons.
(not just living ones) - But placing/posing them piece by piece can be a hassle so I made a tool to speed it up.
Soon I will be releasing Scrunglyville, a short and silly visual novel about helping scrungly fellers throw a party!
My first #visualnovel using #renpy! #indiedev#indiegame
Modular Buildings is releasing tomorrow! All kinds of tiny 3D blocks that you can stack into buildings. The models use a single texture map and come with color variations! It'll be all free, ofcourse. #gamedev#gameassets
Naev: A game about space exploration, trade and combat. Players travel the galaxy and earn money by trading, fighting and performing missions.
https://t.co/r5UIClnMgI
The Hexagon Kit will be updated either Monday or Tuesday. The update will add several tiles, improve models, change to single texture map and color variations (winter, autumn)!
Current one released back in 2020; https://t.co/ZYuRJdGRWy
Input Prompts are now available! Contains 800+ glyphs for common input types, including overlays and generic controls. Includes PNG (64×, 128×) and SVG, plus an overview of all glyphs!
Completely free, public domain: https://t.co/me6JjWFKHE
#gamedev#gameassets
5 years ago, I told myself: In 5 years, I want to create games full-time, and release my passion project, LunarLux, to the world. At the time, this was a dream that I never thought was possible. Today, I'm proud to say I did exactly what I set out to achieve. Stay Determined!��