NEW VIDEO!!
We return to the DreadOut series to see if the 2nd game improved upon what came before it.
A special thanks to The Horror Diner and @PimsCrypt for lending their voices. ❤️
🔗 LINK BELOW 🔗
I'm quite fond of my DreadOut thumbnails and how I've managed to work in some meta details like replacement of the broken phone and showing previous thumbnails in the image folder.
I look forward to making the DO3 tn! 😅
RIP Cimo
Despite me falling out of Yugioh for the most part content like his is really what kept engaging me. Such a fun person to watch with such a passion for the game. It's so sad to see someone so good leave us so soon. Thanks for the laughs and fun times, rest easy king. ❤️
NEW VIDEO!!
We return to the DreadOut series to see if the 2nd game improved upon what came before it.
A special thanks to The Horror Diner and @PimsCrypt for lending their voices. ❤️
🔗 LINK BELOW 🔗
NEW VIDEO!!
We return to the DreadOut series to see if the 2nd game improved upon what came before it.
A special thanks to The Horror Diner and @PimsCrypt for lending their voices. ❤️
🔗 LINK BELOW 🔗
I developed a huge Resident Evil weak spot-esque blister on my foot over the weekend at work and you know what? I get it. That shit DOES hurt and would probably kill me if it received focused fire.
the legendary Hayao Miyazaki was pitched an AI animation demo in 2016. his reaction was brutal:
It's an awful insult to life.
I fear the world's end is near.
I really should try learning a new editing program.
The mid-late stages of every video's production devolves into constant Sony Vegas crashes/freezes - something I assumed a new, much more powerful laptop would resolve. 😑
I've been making my way through the Dragon Ball Z films during treadmill sessions and Cooler's Revenge is the hypest shit ever.
The last 20 minutes are basically a classic Nu Metal AMV and it's utter cinema. 👌👌
This rarely happens so soon after playing a game but I have a real hankering to replay Fatal Frame 2 Remake on a harder difficulty.
That game just feels so good to play!
Games waiting to give you a tutorial until after your first encounter with a mechanic *could* be seen as a fun way of throwing the player into the deep end but what it actually feels like is the devs saying "lol this is how you do it, DUMBASS".