Help keep your #GodotEngine code so much more organized with the excellent TODO Manager add-on.
It's Godot... but More Organized.
https://t.co/0hSU34qPDh
#gamedev#indiedev
Found this really great addon to batch MeshInstances into MultiMeshInstances. Really feel like this should be a base feature of the engine as it would make using MultiMeshInstance much easier when you need more granular control of where the instances are:
https://t.co/cNTPcMWIJB