We now have github sponsorship available! If you ever wanted to donate to the project we now have a way available, either a one off or monthly. Click the "Sponsor" button in the top right of our github or follow this link! https://t.co/xFiGvGOywK
It's been brought to my attention that they fully disclose that our GS (and SPU2) backend are used, and they fully comply with the our GPL3 license. Forgive my apathy, and my apologies to the author.
@cristo2011707 Except PCSX2 already has automatic game fixes thats introduced back in our PCSX2 v2.0 launch in 2024. The difference is that the automatic fixes are curated by us instead of being sourced/tied to our wiki.
See: https://t.co/FEmcp2p9cn
PCSX2's Hardware Renderer has gained support for AA1!
AA1 is the PS2's name for antialiasing, which works by adding partially transparent pixels to the edges of lines and triangles to give a softer edge.
Fixes games like God of War and more!
AA1 was originally been implemented in SW renderer for a while (this just adds it to HW).
It is implemented by using the vertex shader to generate new polygons for the edge pixels of lines/triangles.
Do note that enabling AA1 may significantly increase system requirements!
Did you know? PCSX2 has a built-in feature to create game shortcuts! It lets you generate shortcuts directly from the app; no manual setup required. Plus, a recent update now lets you add the game icon as well.
These QoL improvement should help with organizing your game library!
In Case You Didn't Know: RetroAchievements is a community-run service that adds achievements to classic games that never had them in the first place.
Now you can relive your childhood memory while still keeping the competitive spirit!
Learn more here: https://t.co/iAC8SLXhYJ
Courtesy of @Stern_XD, a new RetroAchievements section has been added to the Setup Wizard! Allowing you to login to RetroAchievements during the setup phase. This is optional and you can continue without logging in.