@exe_files_ To aid in this venture, I think Nick says it towards the beginning of 3-2, and Eddie definitely says it somewhere in AAI2, but I'm unsure where... Maybe in Captive Turnabout?
@VexAcer@LonelyGoomba@antdude92 Yeah whenever you make a new profile (which most people will when they start up the game for the first time), it asks you what control scheme you want to use
@void__ocean I'm 99.9% certain that in the original Resident Evil 2's B scenarios, when Mr. X comes crashing through the roof of the RPD, the sound that makes is the same as the cannon being shot in Sonic Heroes
@Dreamboum Since I couldn't land shots from afar as easily, especially with the tranq gun, making the mosin nagant that much more valuable. I also played with a PS1 dual shock instead of the DS2 so I didn't even have all of the controls lol
@Dreamboum Well I wouldn't go that far about the subsistence camera, I will agree about the original. I got a PS2 copy and played through it a while ago and it was a nice shakeup for playthrough #14. I actually thought the resolution had an equal impact on my experience 1/2
@KyleSmith46@stopskeletons Technically yes but in name only. The SNES version was a super watered down version of the first Doom, as was the GBA port, whereas Doom 64 was a completely different game from the original, with a whole new set of levels (and some new weapons IIRC). It got *a* Doom, but not Doom