Presenting another look at the latest instalment in the Kingdom Hearts series.
Kingdom Hearts IV will launch simultaneously on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, Xbox on PC, Epic Games Store and Steam!
Stay tuned for more updates.
An entirely new story is about to unfold.
Persona 6 is officially announced for Xbox Series X|S, Xbox PC, Xbox Cloud, Steam, and PlayStation 5!
Wishlist now on Xbox: https://t.co/Qoo79L2yuN
We are pleased to announce that 'PROJECT: ROBOT' is officially titled 'gen ATLAS', the latest project from genDESIGN.
A new trailer is also now out - we hope you enjoy watching it.
https://t.co/0S6EQRFDji
#genATLAS#genDESIGN#SummerGameFest#SGF2026
Thanks, @geoffkeighley , for helping us find Bigby before he tears Tin Man a new one. Or several new ones.
🐺 TWAU REMASTERED COMING HOLIDAY 2026
🐺 🐺 TWAU2: 2027
(Yes, really. Or you can throw us in the Wishing Well.)
@PMStudiosUSA
Final Fantasy VII Revelation, the thrilling conclusion of the FFVII Remake Series, launches simultaneously on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Epic Games Store and Steam in Spring 2027.
Survive the deranged terror. Resident Evil Veronica reanimates in 2027 on PlayStation 5, Xbox Series X|S, Steam, and Nintendo Switch 2.
#REVeronica#ResidentEvilVeronica
Adventure beyond legend.
Tomb Raider: Legacy of Atlantis releases February 12, 2027, on PlayStation 5, Xbox Series X|S, Steam, and the Nintendo Switch 2!
God of War Laufey is the next mainline chapter in Santa Monica Studio's series.
First gameplay and story details of the newly announced PS5 action adventure: https://t.co/VTg1O9UNYX
Medallion's humming... that can only mean one thing! It's time to announce The Witcher 3: Wild Hunt - Songs of the Past! ⚔️
This brand new expansion for The Witcher 3: Wild Hunt will take you to the Path with Geralt of Rivia once more. It’s being co-developed with @Fools_Theory and is coming to PC, Xbox Series X|S, and PlayStation 5 in 2027. Stay tuned for more information in late summer. ⏰
HERE WE GO - I am very proud to announce that an animation studio based in Thailand has acquired the rights to my movie. They are called "The MONK Studios", are based in Bangkok, and are passionately pursuing a way to make this discarded film a reality.
Some legends are destined to be retold. Tomb Raider: Legacy of Atlantis is a reimagining of Lara Croft’s iconic 1996 debut. Coming to PC, PS5, and Xbox Series X|S in 2026! Wishlist now: https://t.co/6xAOumZU2B
Don't brave the horrors alone.
FBI analyst Grace Ashcroft and legendary agent Leon S. Kennedy's terrifying and pulse-pounding journeys intertwine in Resident Evil Requiem, arriving February 27, 2026.
🌿https://t.co/JBHl3u2Dgr
What a night at #TheGameAwards!
As our team celebrates this unforgettable evening, we want to raise our glasses and celebrate with you 🥂
Thank you to everyone who helped bring Clair Obscur: Expedition 33 to life. Thank you to all our players for your passion, the love you’ve shared with us, and your incredible creations…
Thank you for changing our lives 🌹
I’d like to share that I’ll be leaving Bandai Namco at the end of 2025.
With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I’ve devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close.
My roots lie in the days when I supported small local tournaments in Japanese arcades and in small halls and community centers overseas.
I still remember carrying arcade cabinets by myself, encouraging people to “Please try TEKKEN,” and directly facing the players right in front of me.
The conversations and atmosphere we shared in those places became the core of who I am as a developer and game creator.
Even as the times changed, those experiences have remained at the center of my identity.
And even after the tournament scene grew much larger, many of you continued to treat me like an old friend—challenging me at venues, inviting me out for drinks at bars.
Those memories are also deeply precious to me.
In recent years, I experienced the loss of several close friends in my personal life, and in my professional life I witnessed the retirement or passing of many senior colleagues whom I deeply respect.
Those accumulated events made me reflect on the “time I have left as a creator.”
During that period, I sought advice from Ken Kutaragi—whom I respect as though he were another father—and received invaluable encouragement and guidance.
His words quietly supported me in making this decision.
Over the past four to five years, I’ve gradually handed over all of my responsibilities, as well as the stories and worldbuilding I oversaw, to the team, bringing me to the present day.
Looking back, I was fortunate to work on an extraordinary variety of projects—VR titles (such as Summer Lesson), Pokkén Tournament, the SoulCalibur series, and many others, both inside and outside the company.
Each project was full of new discoveries and learning, and every one of them became an irreplaceable experience for me.
To everyone who has supported me, to communities around the world, and to all the colleagues who have walked alongside me for so many years, I offer my deepest gratitude.
I’ll share more about my next steps at a later date.
Thank you very much for everything.
【Postscript】
Although I will be leaving the company at the end of 2025, Bandai Namco has asked me to appear at the TWT Finals at the end of January 2026, so I expect to attend as a guest.
For 30 years I kept saying, “I’ll do it someday,” and never once performed as a DJ at a tournament event.
So instead, I will be releasing—for the first and last time—a 60-minute TEKKEN DJ-style nonstop mix (DJ mix), personally edited by myself, together with this announcement.
Listening to it brings back many memories.
Thank you again, sincerely, for all these years.
‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud https://t.co/PUFOWt3R6M
December 8, 2025 - The Final Day of TEKKEN’s 30th Anniversary -
Katsuhiro Harada
[日本語版 (Japanese version)]
このたび、2025年末をもちまして、私はバンダイナムコを退職することにいたしました。
長く携わってきた『鉄拳』シリーズが30周年という大きな節目を迎え、ひとつの区切りとして最もふさわしい時期であると考えたためです。
私の原点は、日本のゲームセンターや、海外コミュニティの小さな講堂やコミュニティセンターで、まだ小規模なトーナメントをサポートしていた時代にあります。
アーケード筐体を自ら運び込み、「鉄拳もぜひ遊んでみてほしい」と声をかけながら、目の前の参加者と向き合った日々。
あの場で交わした言葉や空気が、私という開発者の核を形作りました。
時代が変化しても、あの経験が自分の中心にあります。
そしてトーナメントシーンが大きく成長した後も、皆さんは旧知の友人のように私に声をかけ、会場で対戦したり、バーで『一緒に飲もう』と誘ってくれました。
それらもまた、大切な思い出です。
ここ数年間、私生活においては友人達との死別があり、仕事においては、私が尊敬する多くの先輩方の引退や逝去に触れてきました。
そうした出来事の積み重ねが、私に『開発者として残された時間』について考える契機を与えました。
その過程で、私がもう一人の父親のように敬愛する久夛良木健さんにも相談し、貴重な助言と励ましのお言葉をいただきました。
この言葉もまた、今回の決断を静かに後押しするものとなりました。
そして、この4〜5年をかけて私の担ってきたすべての業務やストーリーや世界観、そして責務をチームに段階的に引き継ぎ、今日に至ります。
振り返れば、VR作品(サマーレッスンなど)や『ポッ拳』、ソウルキャリバーシリーズをはじめ、自社他社問わず数多くのプロジェクトに携わる機会に恵まれました。
いずれのプロジェクトも新しい発見と学びに満ち、かけがえのない経験となりました。
これまで支えてくださった皆様、世界中のコミュニティの皆様、そして長年ともに歩んできた仲間たちに深く感謝申し上げます。
次の歩みについては、改めて皆様にお伝えいたします。
これからも、どうぞよろしくお願いいたします。
+あとがき
2025年末をもって退職致しますが、2026年1月末のTWT FINALには顔を出してほしいと会社からお願いされていることもあり、FINALにはゲストとして顔を出すと思います。
これまで30年間『いつかやるよ』と言い続けてやってこなかったトーナメントイベントでのDJですが、その代わりとして“最初で最後のDJ風60分ノンストップ鉄拳ミックス(私による初編集DJ mix)”も、今回のポストに合わせて公開します。
‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud https://t.co/PUFOWt3R6M
様々な思い出が蘇ります。改めて皆さんありがとうございました。
2025年12月8日 - 鉄拳30周年最終日 -
Katsuhiro Harada
Just revealed at the Clair Obscur: Expedition 33 and Final Fantasy VII Remake collaboration event in Paris, brand-new artwork celebrating both worlds.
Made by E33 Art Director Nicholas Maxson-Francombe & FF7R Creative Director Tetsuya Nomura!
In April we released Clair Obscur: Expedition 33.
5 months later, we’ve sold 5 million copies worldwide!
Since then, your artwork, your stories, your cosplays and your endless creativity has been loved and appreciated by all of us.
And for that we cannot thank you enough.