@TheBwais Luckily, all the cut assets are still available in the files, so community servers could potentially add some of them back in.
But even as a console player, itโs a shame that so much had to be cut due to platform limitations.
@Hanteltrainer@Marks_1616 Whatโs actually funny is when people think the marketing team has any involvement in the development of the game. Donโt shoot the messengers ๐
Dev Blog 5 for DayZ Badlands is out now!
We are covering the "Rebuilding" system on Nasdara.
Here are some screenshots from it.
Read more here: https://t.co/k3MY33mMOO
This man is an absolute legend in the @DayZ console community and played a huge role in getting Zagoria off the ground. I genuinely wouldnโt be where I am without him.
Heโs going live for the last time, please come show love โฌ๏ธ
We will be live in 30mins time for the last time.
Join us for the last episode of TPP, then the final run.
I am looking forward to sharing a few memories, laughs, and a few tears.
https://t.co/9vgwAhXpAS
@the_peasent@DayZ Itโs hard to believe itโs been nearly 4 years since you first went live on Zagoria. While itโs bittersweet to see you step away, Iโll always remember the late night server spotlights, official runs, and TPP minigames. Wishing you nothing but success in whatever comes next ๐