For anyone wondering my stream schedule is as follows:
Thursday: 6pm - 10pm
Friday: 6pm - 10pm
Saturday: 6pm - 10pm
With some surprise streams in between.
I usually stream with @Btheking27_POS@jmanflamegaming and @lactakelvin so check them out too!!!
Leveling up the As Val in Bo6 has actually been the bane of my existence. Like is it just me, or does this weapon level SO MUCH slower then every other one. Been leveling it for like 4 days now smh…
Fina thoughts on the MWIII beta before I pass out:
-The striker needs a range reduction, it's actually competeing with the best AR as an SMG
-Spawns were ATROCIOUS, getting them more in line would smooth out the flow
-i wasn't a fan of 3/4 maps but I think that's because I've been playing them for 3 days straight and they'll feel better when I'm not playing them over and over
-The other weapons NEED love they are playing 2nd fiddle to the already established meta guns
-last thing, and this is something I've realized in MWII, there is a random problem with hit reg that causes ghost bullets, I played vanguard and cold war recently and they don't have this issue, if a gun needs 5 bullets it'll take 5 bullets but randomly guns in this game and the last randomly a gun that needs 5 bullets needs 6 or 7 even when the death tracker says 5 you'll hear 7 hit markers in the kill cam, with a higher TTK it makes this problem a little better as your opponent can also get them but for the sake of consistency I'd like to see this addressed and fixed especially of this engine is going to keep being used for future games
Overall, I enjoyed myself and enjoyed my time with the game. There were a lot of good changes that made the game feel better. I'm excited for the 2nd weekend and full release 🫱🏽🫲🏾 @SHGames@CallofDuty